Skyrim 1.6 hits Xbox 360, Dawnguard beta starts soon for ‘summer’ release

The Elder Scrolls V: Skyrim has seen multiple feature-laden updates since release in November last year. The latest update is now available on the Xbox 360 in addition to the PC.

Patch 1.6 brings mounted combat to the land of Skyrim, and a number of bug fixes and stability improvements (full patch notes below).

Announced just prior to E3, the first expansion for Skyrim is on the way sometime this summer, and an Xbox 360 beta is about to begin. Bethesda has announced that it is now accepting applicants for the Dawnguard beta, and will be accepting people within days. Those who are selected will receive the add-on for free pre-release, featuring all final achievements and content. Visit the official site to apply.

Full patch notes:

New features:

  • Mounted Combat – Skyrim now allows you to do melee and ranged combat while riding a horse.

Bug fixes:

  • General stability and memory optimizations.
  • General AI pathfinding optimizations and bug fixes.
  • Optimizations and crash fixes for data leaks.
  • Fixed rare crash with lighting.
  • Fixed crashes related to loading and saving games.
  • Fixed crash with summoned creatures/NPCs.
  • Fixed rare issue where saves would be corrupted.
  • Improved logic for when ranged kill cams are played.
  • Fixed issue with ranged kill cams while killing a dragon.
  • Fixed rare issue with certain ranged kill cams not playing properly.
  • Fixed issue with nirnroot lighting not properly cleaning up.
  • Fixed issue where bow damage was being calculated incorrectly.
  • Fixed rare problem with werewolf kill moves would not finish animating properly.
  • In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory.
  • Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime.
  • Fixed issue where certain creatures and NPCs would fail to respawn properly.
  • Fixed rare issue with dialogue subtitles not displaying properly.
  • Fixed issue with water appearing blurry when loading a saved game after creating a save underwater.
  • Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled  (Xbox 360).
  • Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled  (Xbox 360).
  • Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled  (Xbox 360).

Source: Bethblog